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新手入門 Getting Started

從零開始的 40K 指南
A Zero-to-Table Guide to 40K
I

什麼是 40KWhat is 40K

40K 是一款使用微縮模型與骰子的桌上戰棋遊戲,背景設定在西元 41,000 年一個極度殘酷黑暗的未來,玩家各自指揮一支軍隊在桌面上對戰。

40K is a tabletop miniatures wargame set in a grimdark far-future 41st millennium. Two or more players bring their painted armies to a table and fight for objectives using dice, rulers and rules.

玩一場遊戲通常需要:一套自己塗裝 (或未塗裝也可以) 的軍隊、一份這支軍隊的 軍表 (Army List)、一些 D6 骰子、捲尺、以及一張標準尺寸 (60"×44") 的戰場。整場戰鬥大多是 5 個回合,由任務目標分數決定勝負——直接把對手打死並不一定會贏!

A game needs: a painted (or unpainted) army, a written Army List, a pile of D6 dice, a measuring tape, and a 60"×44" playing area. Games last 5 battle rounds and are usually won on mission objectives, not simply by tabling your opponent.

「在黑暗遙遠的未來,只有戰爭。」 "In the grim darkness of the far future, there is only war." — 40K
II

背景世界觀速覽The Setting in 60 seconds

銀河系被一個名為 人類帝國 (Imperium of Man) 的宗教式獨裁政權統治,由一位半死不活、維繫於黃金王座上的「帝皇」作為精神中心。帝國同時面臨四面八方的威脅:從 混沌 亞空間異界入侵的叛亂者、來自黑暗空間的 異形 種族、以及內部不斷的異端與叛變。

The galaxy is ruled by the Imperium of Man, a theocratic dictatorship held together by the half-dead God-Emperor on his Golden Throne. The Imperium is besieged on all fronts: by Chaos traitors from the Warp, by alien Xenos races, and by heresy within.

40K 的魅力之一,就是每個陣營都有完全不同的美學、戰鬥哲學與文化氛圍——從哥德式宗教狂熱、到蟲群本能、到遠古科技秩序——因此你很可能能找到一支真正符合自己品味的軍隊。

Part of 40K's appeal is that every faction has its own distinct visual identity, playstyle and flavour — from gothic zealotry, to ravenous hive-minds, to ancient machine-god crusaders — so almost every player finds a faction that feels like "theirs".

III

四大陣營分類The Four Allegiances

帝國 ImperiumImperium

守護帝皇與人類的正規軍。風格:哥德式宗教、黃金鷹徽、英雄主義。

The forces defending the Emperor and humanity. Theme: gothic piety, golden eagles, heroic last stands.

阿斯塔特、星界軍、審判庭、姐妹、機械修會…
Space Marines, Astra Militarum, Inquisition, Adepta Sororitas, Admech…

阿斯塔特 Adeptus AstartesAdeptus Astartes

帝國最強悍的基因改造超級戰士,分為數十個戰團,每團各有特色。

The Emperor's genetically-engineered super-soldiers. Split across dozens of distinct Chapters, each with its own flavour.

極限戰士、聖血天使、太空野狼、黑暗天使、灰騎士…
Ultramarines, Blood Angels, Space Wolves, Dark Angels, Grey Knights…

混沌 ChaosChaos

背叛帝皇、向混沌四神效忠的叛亂者。風格:腐敗、扭曲、惡魔。

The traitors who serve the Chaos Gods. Theme: corruption, mutation, daemonic horror.

混沌星際戰士、死亡守衛、千子、吞世者、惡魔…
CSM, Death Guard, Thousand Sons, World Eaters, Daemons…

異形 XenosXenos

各種非人智慧種族,彼此間關係複雜,有的是盟友、有的彼此廝殺。

Non-human intelligences — some allied, most hostile to each other and to humanity.

艾達靈族、歐克蠻人、泰倫蟲族、太空死靈、鈦帝國、黑暗靈族、基因竊取者…
Aeldari, Orks, Tyranids, Necrons, T'au, Drukhari, Genestealer Cults…
IV

一個回合怎麼玩How a Turn Works

每位玩家的回合依序有五個階段,結束後換對手:

On your turn you go through five phases in order, then your opponent does the same:

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指揮Command

獲得 CP、觸發開始階段能力

Gain CP, start-of-turn abilities

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移動Movement

移動單位、戰略預備隊、深入打擊

Move units, Reserves, Deep Strike

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射擊Shooting

使用遠程武器開火

Fire ranged weapons

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衝鋒Charge

擲 2D6 移動、接觸敵人

Roll 2D6 to reach enemy

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戰鬥Fight

肉搏攻擊 (主動方先打)

Melee (charger strikes first)

每次「攻擊」的基本步驟是:命中擲骰 → 致傷擲骰 → 分配傷害 → 甲救擲骰 → 痛感無效。這在射擊與近戰階段都一樣。想直接練習這個流程,可以到本站的 骰子機率計算器。

Every attack follows the same sequence: Hit roll → Wound roll → Allocate → Save → Feel No Pain. The flow is identical for shooting and melee. Try it live in our Dice Calculator.

V

看懂單位資料卡Reading a Datasheet

每個單位有六個核心屬性,記住它們等於看懂了 80% 的規則:

Every unit has six core stats. Learn these and you can read any datasheet:

武器還有另一組屬性 (A 攻擊次數、BS/WS 射擊/戰技、S 強度、AP 破甲、D 傷害)。想看範例?本站 任一陣營單位卡都完整列出這些數值。

Weapons have their own stats (A, BS/WS, S, AP, D). Every datasheet in this site breaks them down — start with Grey Knights.

VI

挑選你的第一支軍隊Picking Your First Army

先問自己四個問題:

Start by asking yourself four questions:

極限戰士Ultramarines

最標準的星際戰士樣板,規則文件豐富、學習資源最多。

The poster-boys of 40K. Best documented rules, easiest to learn.

推薦新手Beginner pick

太空死靈Necrons

模型超耐打、規則簡單直覺,「復活」讓損耗感很低。

Durable models with straightforward rules. Reanimation Protocols are very forgiving.

推薦新手Beginner pick

歐克蠻人Orks

亂、暴力、便宜。擲一堆骰子就對了,塗裝標準也寬鬆。

Chaotic, violent, cheap. Roll buckets of dice, paint whatever you like.

推薦新手Beginner pick
VII

第一場遊戲建議Your First Game

VIII

接下來要看什麼Where to go next

本站把所有你需要的資料分成四大區塊:

Everything you need next on this site:

❖ 核心規則Core Rules 回合流程、攻擊步驟、計謀總覽 Turn phases, attack sequence, Stratagems overview ☰ 關鍵字詞彙Keyword Glossary 看到陌生術語就來這查 Look up unfamiliar terms in a snap 🔄 改版差異What's New 第十版 → 第十一版規則變動 10th → 11th edition rules changes ✦ 編軍計算器Army Builder 自己組一份點數合法的軍表 Build a legal points-costed army list ⚜ 帝國勢力入門Imperium Primer 星際戰士、帝皇禁軍、星界軍等 8 派 SM, Custodes, Guard & 5 more 👁 異形種族入門Xenos Primer 艾達靈族/太空死靈/歐克蠻人/泰倫蟲族等 8 族 Aeldari · Necrons · Orks · Tyranids… ⚜ 混沌四神The Chaos Gods 恐虐/奸奇/納垢/色孽 Khorne · Tzeentch · Nurgle · Slaanesh 🗂 分遣隊入門Detachments 101 分遣隊/強化 系統全貌 Detachment & Enhancement system 👑 重要角色速覽Character Reference 20 位原體 + 40+ 英雄反派 20 Primarchs + 40+ heroes/villains 🎮 姊妹系統Sister Games 殺戮小隊、登艦、30K 等對比 Kill Team, Boarding, 30K compared 🏆 比賽參加指南Tournament Primer 賽前裝備/時間/禮儀全攻略 Packing, clocks & etiquette 🎲 機率速查表Dice Odds Reference 命中/致傷/衝鋒/甲救所有機率 Hit / wound / charge / save lookups ❓ 新手規則 FAQBeginner Rules FAQ 23 個最常搞混的問題 23 common rule confusions 📚 小說入門書單Fiction Reading Guide 從哪本下手?四條路線推薦 Where to start? 4 curated tracks 🧭 流程速查卡Game Flow Cheatsheet 回合/攻擊/衝鋒/震懾四大流程 Round, attack, charge & Battle-shock ⚙ 核心計謀Core Stratagems 10 個通用 計謀 圖解 10 universal Stratagems explained 🏁 任務與計分Mission & Scoring 學會怎麼贏,不只怎麼砍 Learn to win — not just to kill 🎯 武器原型速查Weapon Archetypes 哪種武器打哪種目標 What shoots what, at a glance 🖌 模型與塗裝入門Hobby & Painting Primer 工具、4 步驟塗裝、軍隊規模 Tools, 4-step painting, army scales ⌛ 歷史時間軸Lore Timeline 從科技黃金時代到毀滅巨坑 From the Age of Tech to the Great Rift ⬢ 部署模式圖解Deployment Maps 六種官方部署模式視覺化 All 6 official layouts visualised 📖 縮寫與黑話Slang & Abbreviations 100+ 條論壇/直播常見縮寫 100+ community abbreviations explained ⚔ 陣營適性測驗Faction Picker Quiz 8 題找出最適合你的陣營 8 questions to find your faction ⌂ 瀏覽所有陣營Browse All Factions 25 個陣營的單位資料 25 factions with full datasheets